prise en charge des outils + weather
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@@ -0,0 +1,183 @@
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package weather
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import (
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"context"
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"encoding/json"
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"fmt"
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"net/http"
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"net/url"
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"strings"
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"trankilou.fr/lassistanoque/backend/internal/domain"
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)
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type WeatherTool struct {
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}
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type WeatherConfig struct {
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}
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func (t *WeatherTool) Name() string {
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return "weather"
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}
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func (t *WeatherTool) Description() string {
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return "Get the current weather for a given location"
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}
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func (t *WeatherTool) Definition(ctx context.Context) *domain.ToolDefinition {
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return &domain.ToolDefinition{
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Type: "function",
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Function: &domain.ToolFunction{
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Name: t.Name(),
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Description: t.Description(),
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Parameters: map[string]any{
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"type": "object",
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"properties": map[string]any{
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"location": map[string]any{
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"type": "string",
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"description": "The city name, e.g., 'Paris' or 'New York'",
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},
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},
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"required": []string{"location"},
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},
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},
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}
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}
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func (t *WeatherTool) Execute(ctx context.Context, input []byte) ([]byte, error) {
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var params struct {
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Location string `json:"location"`
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}
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err := json.Unmarshal(input, ¶ms)
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if err != nil {
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return nil, err
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}
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resp, err := http.Get("https://geocoding-api.open-meteo.com/v1/search?name=" + url.QueryEscape(params.Location))
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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var location struct {
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Results []struct {
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Latitude float64 `json:"latitude"`
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Longitude float64 `json:"longitude"`
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} `json:"results"`
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}
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err = json.NewDecoder(resp.Body).Decode(&location)
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if err != nil {
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return nil, err
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}
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if len(location.Results) == 0 {
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return nil, fmt.Errorf("location not found : %s", input)
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}
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lon := location.Results[0].Longitude
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lat := location.Results[0].Latitude
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weatherResp, err := http.Get(fmt.Sprintf("https://api.open-meteo.com/v1/forecast?latitude=%f&longitude=%f¤t_weather=true&daily=weather_code,temperature_2m_max,temperature_2m_min,rain_sum,wind_speed_10m_max&hourly=temperature_2m&forecast_days=15", lat, lon))
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if err != nil {
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return nil, err
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}
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defer weatherResp.Body.Close()
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var weatherData struct {
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CurrentWeatherUnits struct {
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Temperature string `json:"temperature"`
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WindSpeed string `json:"windspeed"`
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} `json:"current_weather_units"`
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CurrentWeather struct {
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Time string `json:"time"`
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Temperature float64 `json:"temperature"`
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WeatherCode int `json:"weathercode"`
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} `json:"current_weather"`
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DailyUnits struct {
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TemperatureMax string `json:"temperature_2m_max"`
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TemperatureMin string `json:"temperature_2m_min"`
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Rain string `json:"rain_sum"`
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WindSpeed string `json:"wind_speed_10m_max"`
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} `json:"daily_units"`
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Daily struct {
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Time []string `json:"time"`
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TemperatureMax []float64 `json:"temperature_2m_max"`
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TemperatureMin []float64 `json:"temperature_2m_min"`
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Rain []float64 `json:"rain_sum"`
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WindSpeed []float64 `json:"wind_speed_10m_max"`
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} `json:"daily"`
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}
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err = json.NewDecoder(weatherResp.Body).Decode(&weatherData)
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if err != nil {
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return nil, err
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}
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var builder strings.Builder
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fmt.Fprintf(&builder, "Current weather in %s\n", params.Location)
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fmt.Fprintf(&builder, "- Time: %s\n", weatherData.CurrentWeather.Time)
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fmt.Fprintf(&builder, "- Temperature: %.2f %s\n", weatherData.CurrentWeather.Temperature, weatherData.CurrentWeatherUnits.Temperature)
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fmt.Fprintf(&builder, "- Weather code: %d - %s\n", weatherData.CurrentWeather.WeatherCode, wmoCodeToDescription(weatherData.CurrentWeather.WeatherCode))
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if len(weatherData.Daily.WindSpeed) > 0 {
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fmt.Fprintf(&builder, "- Wind speed: %.2f %s\n", weatherData.Daily.WindSpeed[0], weatherData.DailyUnits.WindSpeed)
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}
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if len(weatherData.Daily.TemperatureMax) > 0 {
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fmt.Fprintf(&builder, "- Max temperature: %.2f %s\n", weatherData.Daily.TemperatureMax[0], weatherData.DailyUnits.TemperatureMax)
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}
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if len(weatherData.Daily.TemperatureMin) > 0 {
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fmt.Fprintf(&builder, "- Min temperature: %.2f %s\n", weatherData.Daily.TemperatureMin[0], weatherData.DailyUnits.TemperatureMin)
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}
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if len(weatherData.Daily.Rain) > 0 {
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fmt.Fprintf(&builder, "- Rainfall: %.2f %s\n", weatherData.Daily.Rain[0], weatherData.DailyUnits.Rain)
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}
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fmt.Fprintf(&builder, "\nForecast for the next days:\n")
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// Iterate over the daily data and append to the repor
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for i := 0; i < len(weatherData.Daily.Time); i++ {
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fmt.Fprintf(&builder, "%s: Max Temp: %.2f %s, Min Temp: %.2f %s, Rain: %.2f %s, Wind Speed: %.2f %s\n",
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weatherData.Daily.Time[i],
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weatherData.Daily.TemperatureMax[i], weatherData.DailyUnits.TemperatureMax,
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weatherData.Daily.TemperatureMin[i], weatherData.DailyUnits.TemperatureMin,
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weatherData.Daily.Rain[i], weatherData.DailyUnits.Rain,
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weatherData.Daily.WindSpeed[i], weatherData.DailyUnits.WindSpeed)
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}
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return []byte(builder.String()), nil
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}
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func wmoCodeToDescription(code int) string {
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switch code {
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case 0:
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return "Clear sky"
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case 1, 2, 3:
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return "Mainly clear, partly cloudy, and overcast"
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case 45, 48:
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return "Fog and depositing rime fog"
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case 51, 53, 55:
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return "Drizzle: Light, moderate, and dense intensity"
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case 56, 57:
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return "Freezing Drizzle: Light and dense intensity"
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case 61, 63, 65:
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return "Rain: Slight, moderate and heavy intensity"
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case 66, 67:
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return "Freezing Rain: Light and heavy intensity"
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case 71, 73, 75:
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return "Snowfall: Slight, moderate, and heavy intensity"
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case 77:
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return "Snow grains"
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case 80, 81, 82:
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return "Rain showers: Slight, moderate, and violent"
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case 85, 86:
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return "Snow showers slight and heavy"
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case 95:
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return "Thunderstorm: Slight and heavy intensity"
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case 96, 99:
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return "Thunderstorm with slight and heavy hail"
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default:
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return "N/A"
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}
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}
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